So, I’m sure there will be a few updates for this as I get some feedback, but hopefully this will be going into the portfolio soon. Characters depicted are a Flame Sect Magus, a Crimson, a Irons Artificer, and a Syllarian Shaman.

Flame Sect Magus: A Magus of the highest echelons of the Flame Sect, he commands immense arcane power, but is also chiefly responsible for research and development of lost and new technologies, both mundane and magical; as well as combining the two.
Crimson: The elite guardians of the Brothers, each handpicked at birth and trained throughout their lives, these individuals are the most potent warriors within the Sects. Wielding immense magical powers and the most advanced weaponry from the Flame Sect, they are easily capable of leading troops or clandestinely eliminating threats.
Irons Artificer: As varied as their usually superfluous names are different, the Artificers of Irons are in the business of uncovering and realizing lost technology, and dissecting the wealth of knowledge left behind on the artificial world. While most make their homes in Irons, they take no real side and will generally sell to the highest bidder. While this has not been an issue in the past, the growing tensions between the Sects and Irons may make their neutral standing more difficult to maintain.
Syllarian Shaman: While most Syllarians are not gifted with the ability to touch the Galefire, those that can are generally revered and looked upon for wisdom within their respective clans. Their wisdom belies their great power in battle, as the Sects and Irons have recently realized during the Syllarians rebellions.
Also here are some roughs to show my process a bit (not shown are my scribbles on sticky-notepad)

dev sketches
